![]() ![]() However, even if a monster had 143 fire resist, and you applied both Conviction and Lower Resist at max potential, the monster would still have 99% fire resist left after that. Unbreakable immunities, meaning immunities that cannot be broken no matter what, thus appear on three levels: 144 for the three main elements, 120 for physical, and 114 for poison. Since curses do not stack, the maximum reduction of physical resistance is applied by casting Amplify Damage. However, if a monster with an immunity (100% resist or more) is affected by any of these skills, they will only function at 1/5 of their total strength. Amplify Damage, a lvl 1 Necromancer Curse.īecause these four skills do not affect the same immunities, not all are as "easily" broken.Can lower a monster's resist by a maximum of 70%.Reduces fire, cold lightning and poison resist.Lower Resist, a lvl 30 Necromancer Curse.Can lower a monster's resist by a maximum of 150%.Reduces fire, cold and lightning resist.Conviction, a lvl 30 Paladin Offensive Aura.Monster Immunities can only be broken by four skills in the game ( Cold Mastery can lower cold resist but cannot break cold immunity):
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